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Archive for the ‘UI’ tag

ScrollBar control template in wpf

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Won’t it be cool to have ones own scroll bar. Felling the same, I did a quick peek in to msdn and there was a sample scroll bar template. The example is really good, but it did not talk about the internals of a scroll bar. So i thought I will write about it.

The two arrows that you see at the ends are called RepeatButtons. The middle field (light grayish one) is called Track. The middle, movable portion in the track is called Thumb and the partitions to the left and the right of the thumb are two more repeat buttons.

I have named these controls with some number so that it can easily be related to the code.

        <!-- We are going to alter the vertical scroll bar's template -->
 
        <ControlTemplate x:Key="VerticalScrollBar" TargetType="{x:Type ScrollBar}">
            <!-- First up is the background panel for all the above mentioned controls -->
            <Grid Background="Transparent">
                <Grid.RowDefinitions>
                    <RowDefinition MaxHeight="50"/>
                    <!-- Up arrow row -->
                    <RowDefinition Height="0.00001*"/>
                    <!-- Track row -->
                    <RowDefinition MaxHeight="50"/>
                    <!-- Down arrow row -->
                </Grid.RowDefinitions>
                <Border Grid.RowSpan="3" CornerRadius="2" Background="DarkGray" Opacity="1" />
                <!-- Border for the scroll bar -->
                <RepeatButton Grid.Row="0" Command="ScrollBar.LineUpCommand" Width="30" Height="30">Up</RepeatButton>
                <!-- Repeat button 1 (up arrow) -->
                <Track Name="PART_Track" Grid.Row="1" IsDirectionReversed="true">
                    <!-- Track -->
                    <Track.DecreaseRepeatButton>
                        <RepeatButton Command="ScrollBar.PageUpCommand" Opacity="0" />
                        <!-- Repeat button 3 (left partition) -->
                    </Track.DecreaseRepeatButton>
                    <Track.Thumb>
                        <Thumb Margin="1,0,1,0" Background="Transparent" Opacity="0.3" Width="20" />
                        <!-- Thumb -->
                    </Track.Thumb>
                    <Track.IncreaseRepeatButton>
                        <RepeatButton Command="ScrollBar.PageDownCommand" Opacity="0" />
                        <!-- Repeat button 4 (right partition) -->
                    </Track.IncreaseRepeatButton>
                </Track>
                <RepeatButton Grid.Row="2" Command="ScrollBar.LineDownCommand" Width="30" Height="30">Down</RepeatButton>
                <!-- Repeat button 2 (down arrow) -->
            </Grid>
        </ControlTemplate>

I hope the above snippet is self explanatory, still a bit of explanation.

  1. We start off altering the ControlTemplate of the ScrollBar.
  2. We place a grid as the base panel for the scroll bar and we divide it in to three rows, one for up arrow, one for track and one for down arrow.
  3. Then we add two repeat buttons to the top and the bottom most rows (up and down arrows).
  4. Now comes the middle row for the track. As mentioned earlier, a track is again composed  of two repeat buttons (actually the partitions are made of buttons; really don’t know why) so we create those buttons and assign them the scroll bar related commands.
  5. We also add a thumb in the middle. Make sure that you don’t set any Height for the thumb as this is a vertical scroll bar (no width for the horizontal scroll bar). Don’t bother about the opacity that I have given for these controls. We are free to modify them.

After the control template creation modification, we need to assign this to our scroll bar.

<Style x:Key="{x:Type ScrollBar}" TargetType="{x:Type ScrollBar}">
 
    <Setter Property="SnapsToDevicePixels" Value="True"/>
     <Setter Property="OverridesDefaultStyle" Value="true"/>
     <Style.Triggers>
         <Trigger Property="Orientation" Value="Vertical">  <!-- Our scroll bar is a vertical one. Thats why -->
             <Setter Property="Width" Value="18"/>
            <Setter Property="Height" Value="Auto" />
            <Setter Property="Template" Value="{StaticResource VerticalScrollBar}" />
        </Trigger>
    </Style.Triggers>
</Style>

Thats it. You have successfully altered a scroll bar.

Update –  Don’t try changing the PART_Track. Changing the name will lead to an incomplete scroll bar as that name has been used by .NET WPF framework.

Written by sudarsanyes

March 12th, 2010 at 3:04 pm

DoUNo: XAML gets compiled in to a BAML

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What does a xaml file gets compiled in to ? It gets compiled in to a baml (binary xaml). More @ wikipedia.

You can find the .baml file in the \obj\Debug folder.

Written by sudarsanyes

February 1st, 2010 at 10:13 am

Posted in C#, DoUNo, UI, WPF, xaml

Tagged with , , , , ,

Transparent background with opaque controls on top of it in wpf

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Ever felt like having a transparent window background and still opaque controls inside the window? It can be easily done in wpf.

  1. Set the window’s AllowsTransparency to True
  2. Set the window’s Background to Transparent
  3. Add a Rectangle to the parent panel of the window
  4. Set the opacity of the rectangle to some value < 1 (0.7, …)
  5. Add your controls to the parent panel
  6. You are one step away form seeing a transparent background with opaque controls on top of it. Go ahead, run the application now

Sample window,

<Window x:Class=”BackgroundWindow.Transparent.Samples.WPF.Window1″
xmlns=”http://schemas.microsoft.com/winfx/2006/xaml/presentation”
xmlns:x=”http://schemas.microsoft.com/winfx/2006/xaml”
Title=”Window1″ Height=”300″ Width=”300″ AllowsTransparency=”True” Background=”Transparent” WindowStyle=”None”>
<Grid>
<Rectangle Fill=”Gray” Opacity=”0.7″ />
<Button Width=”100″ Height=”100″>Click this on</Button>
</Grid>
</Window>

Written by sudarsanyes

January 13th, 2010 at 9:34 am

Posted in Tips 'n' Tricks, UI, WPF, xaml

Tagged with , , , ,

DoUNo: MDI in WPF

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WPF, out of the box doesn’t have provision for MDI windows. The reason is quite simple, MDI windows are outdated and most of the applications have been using tabbed documents, proving they are really easy to use. Although the framework is flexible enough for you to make such a feature, its better to move to tab based interface.

Written by sudarsanyes

January 13th, 2010 at 9:07 am

DoUNo: Popup animation in wpf

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Every time I try adding a default animation (Slide, Fade, …) to a pop up in WPF, I find it not to be working. Today, I went thru’ MSDN (breaking my laziness :P ) and found that the popup animation shall work only if the AllowsTransparency of the popup is set to true. Really weird !!

Written by sudarsanyes

December 3rd, 2009 at 10:28 am

DoUNo: When to use StringFormatFlags.DirectionRightToLeft and StringAlignment.Far

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Recently I had a trouble displaying some values in a custom painted ListViewControl. I had to display some numbers right aligned. But I mistook this alignment with direction of the string, leading me to write the code as,

theArgs.Graphics.DrawString("100",
FONT_ISOVALUE_VALUE, Brushes.Black,
new Point(theArgs.Bounds.X + LOCATION_X_OFFSET, theArgs.Bounds.Y + LOCATION_Y_OFFSET),
new StringFormat(StringFormatFlags.DirectionRightToLeft));

This was working properly for positive values, but for negative values, the - sign comes after the number. i.e., instead of -100, it was displayed as 100-, thats when I understood the difference between RightToLeft text and right aligned texts. So replacing the above snippet with the following snippet does the work.

StringFormat aStringFormat = new StringFormat();
aStringFormat.Alignment = StringAlignment.Far;
theArgs.Graphics.DrawString("-100",
FONT_ISOVALUE_VALUE, Brushes.Black,
new Point(theArgs.Bounds.X + LOCATION_X_OFFSET, theArgs.Bounds.Y + LOCATION_Y_OFFSET),
aStringFormat );

So alignment is different and direction of text is different. Use StringFormat.Alignment for alignment and StringFormatFlags for direction

Written by sudarsanyes

July 7th, 2009 at 9:05 am

Posted in C#, DoUNo, UI

Tagged with , , ,

WrapPanel in WPF

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In my previous post I had written about StackPanel. One big disadvantage with the StackPanel was with the wrapping part. It cannot wrap controls / contents when it overflows. Thats why we have the WrapPanel. This is StackPanel + Wrap enabled. The following example may help you understand this better.

Consider that you have a stack panel with 7 buttons arranged in a horizontal fashion and if your window’s width is smaller than the sum of seven button’s width, then this how it looks

<Window x:Class="LayoutsTest.Window1"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="Window1" Height="300" Width="300">
    <StackPanel Orientation="Horizontal">
        <Button Content="Button1" VerticalAlignment="Center" />
        <Button Content="Button2" VerticalAlignment="Center" />
        <Button  Content="Button3" VerticalAlignment="Center" />
        <Button  Content="Button4" VerticalAlignment="Center" />
        <Button  Content="Button5" VerticalAlignment="Center" />
        <Button  Content="Button6" VerticalAlignment="Center" />
        <Button  Content="Button7" VerticalAlignment="Center" />
    </StackPanel>
</Window>

A close substitute for this problem will be a WrapPanel.

<Window x:Class="LayoutsTest.Window1"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="Window1" Height="300" Width="300">
    <WrapPanel Orientation="Horizontal">
        <Button Content="Button1" VerticalAlignment="Center" />
        <Button Content="Button2" VerticalAlignment="Center" />
        <Button  Content="Button3" VerticalAlignment="Center" />
        <Button  Content="Button4" VerticalAlignment="Center" />
        <Button  Content="Button5" VerticalAlignment="Center" />
        <Button  Content="Button6" VerticalAlignment="Center" />
        <Button  Content="Button7" VerticalAlignment="Center" />
    </WrapPanel>
</Window>

Although this solves the Wrap problem of the stack panel, still we cannot place two controls paralle to each other using this panel.

Written by sudarsanyes

June 7th, 2009 at 7:00 am

Posted in C#, Controls, UI, WPF

Tagged with , , , ,

DockPanel in WPF

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As the name says you can dock your controls in to either Top, Left, Right or Bottom of the panel. Placing a control to a location can be done using the Dock property with the values Left, Top, Right and Bottom.

ln1:    <DockPanel>
ln2:        <Button DockPanel.Dock="Top" Content="Button1" />
ln3:        <Button DockPanel.Dock="Bottom" Content="Button2" />
ln4:        <Button DockPanel.Dock="Left" Content="Button3" />
ln5:        <Button DockPanel.Dock="Right" Content="Button4" />
ln6:        <Button Content="Button5" />
ln7:    </DockPanel>

This will dock the button1 to the top of the container, button2 to the bottom and so on.

The order in which we dock the controls matters in here. If we move ln4 to ln3 and ln3 to ln4, the layout will look different.

If you dock a control to a location, the control will remain docked to that location irrespective to the size of the container. Take a look at the schreenshot shown below (with the container maximised).

Although this allows us to fix some controls to any edge of the container, we cannot position controls explicitly using this panel.

Written by sudarsanyes

June 7th, 2009 at 12:29 am

Posted in C#, Controls, UI, WPF

Tagged with , , , ,

StackPanel (Layout) in WPF

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Like .Net 2.0, WPF provides a set of layouts that allows the users to easily place the controls in to it. Lets look in to it, one by one comparing with the net 2.0 version of it.

StackLayout

This was called as FlowLayout in .net 2. Controls that are added in to this layout will be automatically aligned either in a vertical or in a horizontal fashion. This alignment depends on the value of Orientaion property. The value can either be Vertical or Horizontal.

Vertical Orientation

    <StackPanel Orientation="Vertical">
        <Button Content="Button1" />
        <Button  Content="Button2" />
    </StackPanel>

Horizontal Orientation

    <StackPanel Orientation="Horizontal">
        <Button Content="Button1" />
        <Button  Content="Button2" />
    </StackPanel>

If you notice the screenshots, you will find that the width of the button is automatically controlled by the WPF framework. Thats why the buttons are stretched. But if you wanna control the width, you can play with the HorizontalAlignment property of the control. The default alignment is Stretched. Specifying a width for the control along with the HorizontalAlignment property allows you to have total control on the size and location of the control.

<StackPanel Orientation="Vertical">
  <Button Content="Button1" />
  <Button Content="Button2" HorizontalAlignment="Left" />
  <Button  Content="Button3" HorizontalAlignment="Right" />
  <Button  Content="Button4" HorizontalAlignment="Center" />
  <Button  Content="Button5" HorizontalAlignment="Stretch" />
</StackPanel>

We can see this layout in action in loads of places. For example, the search tool that comes with windows has employed this layout.

Although this layout lets the us relax on alignments, we cannot place two controls parallel to each other (this layout is not intented to do so. we have another layout for this, GridLayout). Also this layout cannot wrap controls when the controls overflow (again this layout is not intented to do so. we have another layout for this, WrapPanel).

Written by sudarsanyes

June 6th, 2009 at 4:13 pm

Posted in C#, Controls, UI, WPF

Tagged with , , , ,

UI designing, guidelines

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Browsing about UI guideline, I got a superb link. Its a must read for UI designers. Also take up the quiz when you are done with the link.

Written by sudarsanyes

May 15th, 2009 at 8:58 am